Storyboard Suite @ CES 2014

Happy New Year!

There is nothing like starting off the new year with a massive show like CES, in Las Vegas!

Crank Software’s Storyboard Suite will be well represented at CES this year. Storyboard 3.2 will be showcased in the Texas Instruments Technology Village (N115 in the North Hall) as well as in the Green Hills Software Hospitality Suite located at the Venetian Hotel.

In-Car and Medical

Expect to see Storyboard Suite 3.2 running on a Jacinto 6 powering an automotive cluster unit as well as on a Beagle Bone Black displaying a rich medical device user interface.

Advanced 3D Cluster

Green Hills is demonstrating Storyboard Embedded Engine with advanced 3D cluster graphics on INTEGRITY RTOS and the Texas Instruments Jacinto 6 platform.

Our president Brian Edmond will be at the show so please send us an email if you’d like to set up a meeting to discuss how Storyboard Suite can be a part of your next UI project.

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Upcoming Storyboard Suite 3.0 Release

Crank Storyboard™ Suite enables UI Designers and Embedded Developers with the ability to quickly prototype, develop and deploy rich animated user interfaces for embedded devices. The upcoming Storyboard™ Suite 3.0 release has a number of new and improved features including animation timeline, iOS support, custom shaders, internationalization, and image optimization just to name a few.

Click on the video to see a sneak peak of what to expect with the new animation timeline!

Coming soon: WebKit for QNX

As I’ve posted before on the QNX development blog Send Receive Reply Crank has been working away for a couple of months now getting WebKit up and running in the QNX Neutrino 6.4.0 environment using the Advanced Graphics (AG) framework. 

It has been running well on x86 for several weeks now, but as always no source code that is supposed to be platform agnostic is ever as clean as it should be, so it took a few days of tinkering to get it up and running on all of the important architectures that QNX supports.  As much as WebKit is touted as being more “embedded friendly”, we still ended up spending a week doing some light tuning to improve its performance on lower end hardware (A note to QNX developers out there repetitive file open’s are not your friend … but more on that later).

We’ve got lots of ideas on how we can Crank up the performance of these browsers even further but for now, we’re excited about what we’ve brought to QNX Neutrino 6.4.0: A modern web browser framework (WebKit) running in a high performance graphics environment (AG) that runs on the four major processor families (x86, PowerPC (PPC), SuperH (SH), ARM) supported by QNX.

We’re working in conjunction with QNX to get a new WebBrowser project seeded into Foundry27, the QNX developer portal and will be making binaries available for users to try (in addition to our original Photon port).  However, in the meantime, if you are interested in integrating web browsing technology into your product and want to know more about how WebKit might work for you, give us a shout.

In case you were wondering what the platforms were were running on, here’s the list of which evaluation boards and platforms that we used for testing:

  • Jade (ARM)
  • Media 5200 (PPC)
  • Solution Engine 7751 (SH)
  • Intel Atom (x86)