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    Flash lite on the iPhone

    Nov 9, 2009 1:32:27 PM

    Ran across this interesting post talking about why flash lite isn't on the iPhone. They list (from an unknown source at Reddit) a few of the reasons why Apple rejected flash lite for their iPhone with biggest issue being that  flash would suck the iPhone's battery dry in less than one hour. Not a good sign for anyone looking to use flash for their main user interface on a mobile / battery device. Plus it also points out, even if you aren't battery dependant, the load flash will put on your CPU.


    Topics: UI development

    Jason Clarke
    Written by Jason Clarke

    Jason is a co-founder and VP of Sales of Sales and Marketing at Crank Software. With over 20 years of embedded systems experience (with a focus on embedded graphics), and an engineer by trade, he is a mountain biking enthusiast and can be found on the trails behind the Crank office on a regular basis.

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